diff --git a/lua/gmod_integration/server/sv_sync_roles.lua b/lua/gmod_integration/server/sv_sync_roles.lua index 4e712de..b45f6b2 100644 --- a/lua/gmod_integration/server/sv_sync_roles.lua +++ b/lua/gmod_integration/server/sv_sync_roles.lua @@ -1,6 +1,6 @@ local cachedPlayers = {} function gmInte.wsPlayerUpdateGroup(data) - gmInte.log("[Sync Role] Player " .. data.steamID .. " has been updated to group " .. data.group) + gmInte.log("[Sync Role] Player " .. data.steamID .. " has been updated to group " .. data.group, true) if cachedPlayers[steamID64] == data.group then return end data.steamID = util.SteamIDFrom64(data.steamID64) data.group = data.add && data.group || "user" @@ -46,7 +46,6 @@ function gmInte.playerChangeGroup(steamID64, oldGroup, newGroup) if cachedPlayers[steamID64] == newGroup then return end cachedPlayers[steamID64] = newGroup gmInte.http.post("/servers/:serverID/players/" .. steamID64 .. "/group", { - ["steamID64"] = steamID64, ["oldGroup"] = oldGroup || "user", ["newGroup"] = newGroup })