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fix: forgot the data.fps
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@ -26,7 +26,7 @@ local netReceive = {
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RunConsoleCommand("changelevel", game.GetMap())
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RunConsoleCommand("changelevel", game.GetMap())
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end,
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end,
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["verifyMe"] = function(ply) gmInte.verifyPlayer(ply) end,
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["verifyMe"] = function(ply) gmInte.verifyPlayer(ply) end,
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["sendFPS"] = function(ply, data) ply:gmInteSetFPS(fps) end,
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["sendFPS"] = function(ply, data) ply:gmInteSetFPS(data.fps) end,
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}
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}
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net.Receive("gmIntegration", function(len, ply)
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net.Receive("gmIntegration", function(len, ply)
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