diff --git a/lua/gmod_integration/server/sv_settings.lua b/lua/gmod_integration/server/sv_settings.lua index 365b36e..7fd56df 100644 --- a/lua/gmod_integration/server/sv_settings.lua +++ b/lua/gmod_integration/server/sv_settings.lua @@ -56,6 +56,7 @@ function gmInte.publicGetConfig(ply) ["debug"] = gmInte.config.debug, ["apiFQDN"] = gmInte.config.apiFQDN, ["websocketFQDN"] = gmInte.config.websocketFQDN, + ["adminRank"] = gmInte.config.adminRank }, ["other"] = { ["aprovedCredentials"] = gmInte.aprovedCredentials, diff --git a/lua/gmod_integration/sv_config.lua b/lua/gmod_integration/sv_config.lua index e912aeb..cf4435a 100644 --- a/lua/gmod_integration/sv_config.lua +++ b/lua/gmod_integration/sv_config.lua @@ -27,7 +27,7 @@ gmInte.config.filterOnBan = true // If true, the addon will filter the players a // Materials gmInte.config.redownloadMaterials = false // If true, the addon will redownload the materials of the addon (useful if you have a problem with the materials) // Debug & Development -gmInte.config.debug = false // If true, the addon will show debug informations in the console// Other +gmInte.config.debug = false // If true, the addon will show debug informations in the console // Other gmInte.config.forcePlayerLink = false // If true, the addon will force the players to link their discord account to their steam account before playing gmInte.config.supportLink = "" // The link of your support (shown when a player do not have the requiments to join the server)