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@ -4,8 +4,8 @@ if game.SinglePlayer() then return end
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// Variables
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//
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gmInte = {}
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gmInte.version = "0.2.1"
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gmInte = gmInte or {}
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gmInte.version = "0.2.2"
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gmInte.config = {
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["redownloadMaterials"] = false,
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}
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