add: new player temp token

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Linventif 2024-03-10 03:42:31 +01:00
parent 58d6477d4b
commit 299b07a9ed
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GPG Key ID: FAC0CA60F9AEEC24
5 changed files with 53 additions and 37 deletions

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@ -10,8 +10,6 @@ local netSend = {
["takeScreenShot"] = 4,
["restartMap"] = 5,
["verifyMe"] = 6,
["getSingleUseToken"] = 7,
["getMultiUseToken"] = 8
}
function gmInte.SendNet(id, args, func)
@ -36,9 +34,6 @@ local netReceive = {
[3] = function(data)
gmInte.showTestConnection(data)
end,
[4] = function(data)
gmInte.takeScreenShot(data.serverID, data.authToken)
end,
[5] = function(data)
gmInte.config = data
end,
@ -49,10 +44,7 @@ local netReceive = {
gmInte.openVerifPopup()
end,
[8] = function(data)
gmInte.singleUseToken(data)
end,
[9] = function(data)
gmInte.multiUseToken(data)
gmInte.config.token = data.token
end
}

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@ -1,27 +0,0 @@
//
// Methods
//
function gmInte.getClientOneTimeToken(ply, callback)
if (!ply:IsValid() || !ply:IsPlayer()) then return end
gmInte.http.get("/players/" .. ply:SteamID64() .. "/single-token", function(code, data)
if (callback) then callback(data) end
end)
end
function gmInte.createClientToken(ply, callback)
if (!ply:IsValid() || !ply:IsPlayer()) then return end
gmInte.http.get("/players/" .. ply:SteamID64() .. "/tokens", function(code, data)
if (callback) then callback(data) end
end)
end
function gmInte.revokeClientToken(ply, callback)
if (!ply:IsValid() || !ply:IsPlayer()) then return end
gmInte.http.delete("/players/" .. ply:SteamID64() .. "/tokens", function(code, data)
if (callback) then callback(data) end
end)
end

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@ -56,6 +56,7 @@ function gmInte.publicGetConfig(ply)
if (!ply:IsValid() || !ply:IsPlayer(ply)) then return end
gmInte.SendNet("publicConfig", {
["id"] = gmInte.config.id,
["debug"] = gmInte.config.debug,
["apiFQDN"] = gmInte.config.apiFQDN,
["websocketFQDN"] = gmInte.config.websocketFQDN,

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@ -0,0 +1,50 @@
//
// Methods
//
gmInte.serverPublicToken = gmInte.serverPublicToken || nil
function gmInte.getPublicServerToken(callback)
if (gmInte.serverPublicToken) then
if (callback) then callback(gmInte.serverPublicToken) end
return
end
gmInte.http.get("/public-token", function(code, data)
gmInte.serverPublicToken = data.publicTempToken
callback(data.publicTempToken)
end)
end
hook.Add("Initialize", "gmInte:Server:Initialize:GetPublicToken", function()
timer.Simple(1, function()
gmInte.getPublicServerToken(function(publicToken)
gmInte.log("Server Public Token Received: " .. publicToken)
end)
end)
end)
gmInte.serverPlayerTempTokens = gmInte.serverPlayerTempTokens || {}
function gmInte.getPlayerTempToken(ply, callback)
if (gmInte.serverPlayerTempTokens[ply:SteamID64()] && gmInte.serverPlayerTempTokens[ply:SteamID64()].userID == ply:UserID()) then
if (callback) then callback(gmInte.serverPlayerTempTokens[ply:SteamID64()].token) end
return
end
gmInte.getPublicServerToken(function(publicToken)
local token = util.SHA256(ply:SteamID64() .. "-" .. publicToken .. "-" .. gmInte.config.token .. "-" .. ply:UserID()) .. " " .. ply:UserID()
gmInte.serverPlayerTempTokens[ply:SteamID64()] = { token = token, userID = ply:UserID() }
callback(token)
end)
end
function sendPlayerToken(ply)
gmInte.getPlayerTempToken(ply, function(token)
gmInte.SendNet("savePlayerToken", {
token = token,
}, ply)
end)
end
hook.Add("gmInte:PlayerReady", "gmInte:Verif:PlayerReady", function(ply)
sendPlayerToken(ply)
end)

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@ -15,7 +15,7 @@ local function getAPIURL(endpoint)
return url .. endpoint
end
url = url .. "/clients/" .. LocalPlayer():SteamID64()
url = url .. "/clients/" .. LocalPlayer():SteamID64() .. "/servers/" .. gmInte.config.id
end
return url .. endpoint