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fix trust factor test
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@ -200,7 +200,7 @@ function gmInte.playerFilter(data)
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function(code, body)
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function(code, body)
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local receiveData = util.JSONToTable(body)
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local receiveData = util.JSONToTable(body)
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if (receiveData.trust) then return end
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if (!receiveData.trust) then return end
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// Gmod Integration Trust
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// Gmod Integration Trust
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if (gmInte.config.filterOnTrust && (receiveData.trust < gmInte.config.minimalTrust)) then
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if (gmInte.config.filterOnTrust && (receiveData.trust < gmInte.config.minimalTrust)) then
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